ALLEGIANCE: DECEPTICON
SUB-GROUP: COMBATICON
FUNCTION: GROUND ASSAULT
FIRST APPEARANCE: TRANSFORMERS # 24
"I was
built to be wild!"
Profile:
Brawl is loud. Whether he's talking, shooting, or merely
moving, he makes a lot of noise - grating, clanking,
booming noise that irritates all those nearby, friend and
foe alike. As unpleasant as that side of him is, there
are other aspects of his personality that his fellow
Combaticons consider even worse. He has a hair-trigger
temper and expresses his frequent anger with a savage
fury truly terrible to behold. But, at least this
seething rage that drives him, that makes him so
unpleasant to be with, also makes him a terrifyingly
effective warrior. He makes no secret of his blustering
belligerence; the mere sound of his approach is enough to
unnerve Autobots. His actual arrival can paralyze them
with mind-numbing fear. If he weren't always so angry,
Brawl might find this pleasing.
Abilities:
Brawl possesses enormous strength and is resistant to
most conventional artillery. In tank mode, he can reach
speeds of 45 mph and has a range of 600 miles. His
turret-mounted gun shoots a shell up to a distance of 3.5
miles with an explosive force of 200 Ibs. of TNT. His
twin sonic cannon shoots powerful, ear-splitting bursts
of concentrated sound energy of up to 300 decibels. He
can manipulate this energy in stereo (a result of the
cannon's dual configuration) to shatter anything from a
crystal wine glass to a cinder-block bunker. In robot
mode, he wields a 10-megawatt electron gun. He combines
with his fellow Combaticons to form the giant robot, Bruticus.
Weaknesses:
Brawl is virtually incapable of being quiet, making him
an easily identifiable target as he approaches a battle.
In tank mode, his turret is prone to getting locked in
one position, particularly in dusty environments.
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