ALLEGIANCE: DECEPTICON
SUB-GROUP: SEACON
FUNCTION: SEACON TEAM LEADER
FIRST APPEARANCE: TRANSFORMERS # 47
"Broken
Autobots never mend."
Profile:
Snaptrap was nicknamed "The Butcher of the
Bogs" after he singlehandedly scrapped an entire
regiment of Autobots in the Toxic Sludge Swamps of
Cybertron. He's a one robot wrecking crew whose
programming seemingly consists of one command:
"Destroy!" And he does just that, creating
havoc and chaos wherever he goes. Both admirers and
enemies agree: He is as cold hearted and cruel as any
machine ever manufactured, Megatron included. Snaptrap's battle tactics are
brutal confirmation of this observation. With lethal
efficiency, he methodically advances against the enemy,
swaying his head right and left and picking off anyone he
sees. He's unconcerned about counterattack since he's
virtually invulnerable to weapons-fire. Those merely
wounded by his first assault earn his extra attention -
he moves to within point blank range so that his next
shot will blast them to bits. He continues this strategy
until either he's sent his foes running or he's left
their twisted, charred bodies to rust on the battlefield.
As Seacon Commander, he leads more by terror than by
example. His followers understand that any sign of
dissension on their parts will result in their
destruction on his part.
Abilities:
In tortoise mode, Snaptrap is nearly impervious to
weapons-fire. Durabyllium-steel alloy armor shields his
body. He carries two audio module-shattering, rapid-fire,
retractable sonic shell cannons; eight turret-mounted
photon beam ports; and a turret-mounted, semi-automatic
atom smasher cannon, which he can also use in robot mode.
In both modes he is slow: His maximum speed is 20 mph on
land, 30 mph in tortoise mode at sea. In robot mode he
also uses a fire-rimmed incendiary sword. He combines
with his fellow Seacons to form the super robot Piranacon.
Weaknesses:
The armor plates on Snaptrap's underside in tortoise mode
are relatively thin. Designed to facilitate his ability
to float and maneuver in the water, they also leave him
vulnerable to attacks from below. Luckily for Snaptrap,
few of his enemies - and even fewer of his so-called
"friends" - are aware of this weakness.
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