ALLEGIANCE: AUTOBOT
SUB-GROUP: THROTTLEBOT
FUNCTION: SCOUT
FIRST APPEARANCE: TRANSFORMERS # 30
"Hunters
drive; targets park."
Profile:
Chase is usually ten miles down the road before his
fellow Autobots even have had a chance to shift into
gear. He's impatient and overeager. He doesn't seem to
know how to stand still; the phrase "put it in
park" had no meaning for him. As fast as he drives,
he talks even faster. His coarse, simple language is
seemingly at odds with his sleek, sophisticated design.
He usually dominates the conversation in any group,
regaling all who will listen with tales of past exploits
and predictions of future conquests. But he does all this
in a most engaging manner. He's extremely popular among
the Autobots.
Abilities:
In car mode, Chase can reach a cruising speed of 240 mph.
He has extremely well developed optical sensors in his
head and his headlights. He can see an object the size of
a tennis ball at two miles and his excellent peripheral
vision gives him approximately a 270 degree viewing
range; i.e., he can see simultaneously in front of him
and on both sides. Embedded under his car mode's roof is
an array of small radar dishes that allow him to detect
moving objects as small as a toaster from horizon to
horizon. He also has the ability to lock in on passing
orbiting satellites and bounce radar signals off of them,
which allows him some over-the-horizon radar abilities.
Weaknesses:
High speeds exact a heavy toll on Chase in car mode,
particularly on his drive shaft and transmission.
Sometimes he's too busy talking or running off somewhere
to listen to good advice. Consequently, he gets into
trouble that a cooler-headed individual might avoid.
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